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About me

Technicial Skills

Unreal Engine 4 (Blueprint)


C# programming language

Github, Perforce and Source Control

Project Management Tools (Trello & Jira)

Agile Practices (Milestone and Sprints)

Personal Skills

Critical thinking while problem-solving


Verbal communication in both English and Chinese

Written communication in English

Team work with other members


Technical Designer

Build A Rocket Boy |   March 2024 – Present

Technical Designer

Flix Interactive  |   May 2021 – February 2024

Worked on Sniper Elite 5, the Landing Force DLC Mission and contributed throughout the level design process with the objective setups and enemy patrols. I also worked alongside environmental artists and the QA department during development. 

Game Tester

Aither Entertainment  |   Jul 2019 – Aug 2019

I was a member of the testing team and my responsibilities were testing the game's various features, finding bugs and reporting them as well as reporting and documenting UI changes. Inputting the bugs and behaviour into an Excel document. Working with another member on the debugging team to tackle the task. 

Contact details

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LinkedIn |   

Twitter |   

Download Full Resume

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